It has a few names, power creep, shiny new syndrome, expansion-itis, and more. Car Wars, Battletech, and Star Fleet Battles are a few examples of this. By and large GW has done a pretty good job of keeping it under control, but a few units do come to mind, and I will be talking about these other ones in weeks to come.
I love Predators, ever since my first GW vehicle model (seen above on the left). More specifically, I love the look of the Predator with the autocannon turret. Next to the ever present Rhino, the Predator is the mainstay armored fighting vehicle of most Space Marine chapters. The most common variant is the Predator Destructor with it's turret mounted autocannon to chop up infantry and sponson lascannons for armored targets. A classic combination that has totally fallen by the wayside.
That all changed with 3rd edition on up. Simplifying the game meant some weapons lost what made them effective. Lots of weapons were rightly dropped altogether. The autocannon was downgraded to make it a less powerful infantry squad version, which is fine, but the Predator's gun should have gotten an upgrade.
The Annihilator version's twin lascannons are good for anti-tank work, but the Destructor's single autocannon is inadequate for its intended role as hunter of infantry and light vehicles. How best to fix that? The Leman Russ Exterminator recently got a upgrade for its autocannons: Twin liked and 4 shots. That is nice, and much better than it was before.
The vehicle mounted autocannon having a increased rate of fire makes sense. It represents a large magazine feeding the gun as opposed to a soldier loading small clips as well as a more robust firing mechanism. The Predator's gun has a much longer barrel. This is key to increasing ballistic weapons muzzle velocity, which equates to longer range, better accuracy, and hitting power. The range on a autocannon is already high, and boosting it's AP or strength doesn't seem right in game terms, but giving it Rending fits well.
So that leave us with:
Predator Autocannon
Range: 48" S:7 AP:4 Heavy 3, Rending
Give it a try, let me know what you think.
The Emperor Protects
And remembers how it was supposed to be
nice idea. Now to convince my opponent...
ReplyDeleteHorus Heresy preds have 4 shots, makes them quite versatile with either bolters or lascannons.
ReplyDeleteThe Predator auto cannon in the Heresy is simple but effective. Sicarans with 6 shot rending, no jink accelerator auto cannons are obviously much more rowdy but that's a big price jump. And can't be bought as a squadron :)
ReplyDeleteI like the way you think. And I don't quite understand why Heresy tech is better than modern. Or is it just that it's an opportunity to make a new version of the same game and throw some conventions out the window, making game tweaks that might be too radical for the stauts quo 40K?
ReplyDeleteThanks! Heresy tech was better because it was not covered with the veil of religious superstition. Lots of people knew how things worked, not just the cult of the Mecanicum.
DeleteThe predator you love and cherish still exists, it's just now called a "sicaran battle tank"
ReplyDeleteWhoops saw Dan said that. :) Oh well, it's a great tank, and pretty much matches the feel of the old pred...and is cheap in points to boot!
I do like the Sicaran, but it is expensive in real world money, and I'm taking a small break from resin. But it's stats are killer and it's really unique looking.
ReplyDeleteI think having half the shots(and not being twin-linked) is a decent solution for the current Predator.