Monday, September 30, 2024

Darktide With More 3D

 

Darktide comes with nice, sturdy chipboard tokens and markers. Including some two sided ones that represent the blocking terrain and barricades. 

I understand why they didn't include plastic terrain: the cost increase would have been ridiculous. But still, the game would be so much more immersive if the terrain was 3D. Luckily, some nice folk on the internets made made some STL files ready to print and paint! The files were inexpensive, and printed well in our plastic filament machine (Mrs. Blackheart used the Prusa Mk.3S and XL).


The addition of the 3D elements really do improve the look and feel of the game. So much so, the next post will be all about this side of the hobby. 


Go Make Something
The Robots Are Here to Help!
For Now...

 

Friday, September 27, 2024

Darktide Quick Review

 

Darktide is Game Workshop's latest board-game-with-miniatures offering. It is inspired by the video game of the same name; where four hardy imperial types are brought out of prison by an Inquisitor to deal with a Chaos uprising. Fast and violent, it's a fun if shallow game.  

Darktide he board game is a stripped down version of Kill Team, modified to be co-op/solo. The game rules determine the actions of the forces of Chaos across a nice campaign. Your player characters can get new equipment and abilities along the way. 

The game is played on four double sided modular boards, and has a small footprint on your table. The hex-based gameplay does make for quick play and clarity. An Activation deck is built before the battle starts, and then it is just a matter of drawing the cards and seeing whos turn it is. Fast and clean.

All the stats you need are on the cards, both for players and enemies.
Overall, we have really enjoyed it. It is light, fast, and fun. No great tactical depth, but some days you just want to roll dice and have fun wiping out the forces of Chaos.


Go Roll Some Dice
With a Board Game Based on a Video Game Based on a Miniatures Game



Saturday, August 31, 2024

Sons of Horus Heavy Metal

 

Large numbers of little tanks! It's the simple things in life, really. I recently finished up (minus tiny decals...) the backbone of Space Marine Armored formations: Predators and Land Raiders.

Flexible and tough enough to be the main force, but cost efficient so you can have a good amount of them. You can fix many problems by throwing a bunch of Predators at them.

The classic Space Marine duo, and it's very nice having them back.

Yeah, these tiny models have a bunch of really small parts, but the end result is amazing. 
Of course, if you enlarge an image of them, all I really see is the painting errors and a stray cat hair...
Still, I'm happy with how they came out. Now to Battle!

Go Paint Something
Or a Lot of Little Somethings


 

Friday, August 23, 2024

New Terrain on the Table

                               
Finally got my newly made scatter terrain out on the table for a game of Kill Team. I'm quite pleased with the results.


It's always a worry when making things from scratch that I'll get the size incorrect. Luckily, the margins for error on rubble piles are pretty wide. Big enough to block line of sight, and have to move around them, yet small enough to have a few on the board and fit into those areas that just need something in them. 

A good amount of interesting terrain makes for a good skirmish board in my opinion. I do think I will put some basing grit on the bases just to give them a more finished look.

Next up more fun with Darktide!

Go Roll Some Dice
Now With More Cover