Friday, August 3, 2018

The Blackgate Nomads

As I was waiting for Kill Team to arrive, I finished up my Chaos Team for Blood Bowl: The Blackgate Nomads! On their fancy new home pitch to boot.

Long ago, in the distant past (early 1990s) The Nomads were the first Blood Bowl team I made and took into a league. I think I managed to win two games and not finish last. The team was made up of found and borrowed figures, mostly just primed black, and a few missing limbs. Damn you soft lead!

Using the new plastic box set and the Minotaur from Forge World, the Nomads have at long last taken the field finished* and fully painted. With the help of the Dark Powers, I hope to win more than two games. No promises.


*Not quite totally finished, they need Player Numbers and some Chaos decals.

Next up: Kill Team, and lots of it.

Go Roll Some Dice
And Take a Few Heads While You Are At It.



Friday, July 27, 2018

All Aboard the Hype Train!

Yes, that includes me. I have gone from, 'Oh, a new version of the Kill Team sub-rules set, neat?" to "Emperor's Teeth! Why aren't I playing this yet!" Everything I have seen about the 2018 Kill Team has gotten me excited to jump on board.

As the miniature gaming world continues its slow roll in favor of Skirmish games, GW has decided to get involved in a serious way. There is a lot to be said in favor of Skirmish games, They can be much faster playing games, much lower entry point in terms of models, (and real money) and a far smaller storage footprint. With smaller model count per Team it also lends itself very well to being able to field lots of different Teams from factions that I don't really want a full-fledged 40K sized army for.

40K kill Team is replacing Shadow Wars: Armageddon. Which was of course a re-do of Necromunda 1st edition, just with 'proper' 40k factions. It was a huge success, but the game system really showed its age. Now we will see what a modern version will do.

The light Role Playing Game elements to Kill Team is also a big draw for me. Seeing named characters level up, do awesome (or lame) feats on the battlefield, and the possibility of death will be a lot of fun. Almost harkens back to Olde Tyme Rogue Trader days, when 40K was a lite-RPG skirmish game...

I am hopeful that this game is really supported by GW post launch and does well. The possibilities beyond the (many) staring factions are quite intriguing, especially for narrative missions. Hmm, I am getting some ideas now. Oh yes, this is going to be good.

I will pick up a copy of Kill Team in the next day or so and there will be many ramblings about it.


  The Emperor Protects
Now with the Heartbreak of Getting Favorite Characters Killed

Friday, July 13, 2018

Wind, Fire, All That Kind of Thing!

The Big trouble in Little China board game is here! By Everything Epic Games it is a 1-4 player co-op where the players assume the roles of the heroes from the iconic 1986 movie to adventure in Little China and stop the cursed man/demon Lo Pan!

The game comes with a bunch of well sculpted miniatures, loads of tokens and cards, custom dice, and a beautiful doubled sided game board. The game is played in two acts, the first one set in the streets of Chinatown, where the players must accomplish quests and work to level up their characters before the Big Trouble timer reaches the end and the game goes to Act II, when they descend into Lo Pan's lair to face him and his minions.

We have only give this game a quick stumble-through of Act I, but I found the game flow to be fast and clean once you get the hang of it. The learning curve is shallow and will be a cinch to teach to new players. The game is an absolute love letter to the movie and gets the 'feel' of the characters right. As one of my favorite movies, this is a huge relief.

I will post a complete play through up next week.   


Go Roll Some Dice
Terrific, a six-demon bag. Sensational. What's in it?


Friday, June 22, 2018

Index Renegade Knights?


Duncan does not approve.


A nice little free mini-index to use all the Knights for the Ruinous Powers. Only one Warlord trait, one Relic, and two Stratagems, but I think that will grow with White Dwarf articles and Chapter Approved 2018.

Will this pave to way for a full Codex in the distant Future? Magic Eight (Pointed Star) Ball says, "Most likely".

At the rate GW is releasing Codexes they will need something to do after the Sisters are released next year.

Now I really have to paint up the new Knights in my Household to deal with this expanded threat.


All Fall To Chaos
And Get Free Tentacles!